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YOU NEED
 | A PC copy of Balatro (1.0.0 or 1.0.1). In Steam: right-click Balatro, Manage, Browse local files, and take Balatro.exe. On a Mac: Balatro.app/Contents/Resources/Balatro.love. |  | Python 3.9 or newer (python.org) and ffmpeg (ffmpeg.org). |  | No compiler, no SDK: the kit writes the disc image itself. |
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BUILD THE DISC
| 1. | Unzip the build kit anywhere. | | 2. | Windows: double-click "Build BalatroDC (Windows).bat". macOS or Linux: run ./build.sh. | | 3. | It looks for Balatro.exe next to it, then in Steam. If it can't find it, it asks: drag the file into the window and press Enter. | | 4. | About a minute later: out/balatro.cdi. Burn it to a CD-R, or copy it to your GDEMU, MODE or USB-GDROM. |
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FIRST BOOT The game asks for your language and, if a VMU is plugged in, whether to save on it. Both can be changed later in Options. |
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IF SOMETHING GOES WRONG
"is missing files BalatroDC needs": the file isn't a full install of the game (demos and mod files lack resources). | "ffmpeg not found": install ffmpeg and open a new terminal. | "lacks text the engine needs": your Balatro version is too old or too new for this kit. | Anything else: write to contact@espouaisso.com with the Balatro version the script printed. |
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BalatroDC - an unofficial fan port by

espouaisso - 2026 - espouaisso.com - contact@espouaisso.com |